cropped Programming Languages 5

What you’ll learn

  • Fundamental Concepts: Core Java training covers foundational concepts like data types, variables, control structures, and basic syntax, providing a solid programming base.
  • Object-Oriented Programming (OOP): Participants learn OOP principles such as classes, objects, inheritance, polymorphism, and encapsulation, facilitating modular and maintainable code design.
  • Library Utilization: Training includes exploration of Java’s extensive standard library, enabling learners to leverage pre-built functions for tasks ranging from input/output to networking.
  • Exception Handling: Core Java instruction encompasses handling and managing exceptions, ensuring applications gracefully handle unexpected errors without crashing.
  • Platform Independence: Training highlights Java’s “write once, run anywhere” philosophy, teaching how to develop applications that can run on various platforms without modification

Course content

Introduction
  • Why Java?
  • Paradigms
  • Difference between Java & Other (C,C++)
  • Java history
  • Java Features
  • Java programming format
  • Java Tokens
  • Java Statements
  • Java Data Types
  • Typecasting
  • Arrays
OOPS
  • Introduction
  • Class
  • Object
  • Static Keywords
  • Constructors
  • This Key Word
  • Inheritance
  • Super Key Word
  • Polymorphism (Over Loading & Over Riding)
  • Abstraction
  • Encapsulation
  • Abstract Classes
  • Interfaces
STRING MANIPULATIONS
  • String
  • String Buffer
  • String Tokenizer
EXCEPTION HANDLING
  • Introduction
  • Pre Defined Exceptions
  • Try-Catch-Finally
  • Throws, throw
  • User Defined Exception examples
MULTITHREADING
  • Thread Creations
  • Thread Life Cycle
  • Life Cycle Methods
  • Synchronization
  • Wait() notify() notify all() methods
I/O STREAMS
  • Introduction
  • Byte-oriented streams
  • Character – oriented streams
  • File
  • Random-access file
  • Serialization
NETWORKING
  • Introduction
  • Socket, Server socket
  • Client –Server Communication
WRAPPER CLASSES
  • Introduction
  • Byte, Short, Integer, Long, Float, Double, Character, Boolean classes.
  • Challenge) Generate Prime Numbers
COLLECTION FRAME WORK
  • Introduction
  • Util Package interfaces, List, Set, Map
  • List interface 7 its classes
  • Set interface & its classes
  • Map interface & its classes
INNER CLASSES
  • Introduction
  • Member inner class
  • Static inner class
  • Local inner class
  • Anonymous inner class

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